Jump City is a project made over a bunch of different classes I took which focused primarily on storytelling. What you see here is my character design for the main character named Jump and a storyboard of his interaction with other characters in the story. The gist of the story is about a delivery guy who gets caught up in a really tricky mafia/political fiasco. Now the main point of this project wasn’t just focused on storytelling but it was also an exercise in world building as well as economy building with regards to game design. Read the design doc here and the economy doc here.